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<div class="header">
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<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-attribs">Public 属性</a> &#124;
<a href="#pri-methods">Private 成员函数</a> &#124;
<a href="class_o_n___morph_control-members.html">所有成员列表</a>  </div>
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<div class="title">ON_MorphControl类 参考</div>  </div>
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类 ON_MorphControl 继承关系图:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:a79f67654dcc511c0d815881cc4600a45"><td class="memItemLeft" align="right" valign="top"><a id="a79f67654dcc511c0d815881cc4600a45"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>Destroy</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MemoryRelocate</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsValid</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Dump</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;) const</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;archive) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;archive)</td></tr>
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ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><b>ObjectType</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRuntimeCache</b> (bool bDelete=true)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Dimension</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBBox</b> (double *boxmin, double *boxmax, int bGrowBox=false) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTightBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;tight_bbox, int bGrowBox=false, const <a class="el" href="class_o_n___xform.html">ON_Xform</a> *xform=0) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>ClearBoundingBox</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Transform</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>HasBrepForm</b> () const</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>BrepForm</b> (<a class="el" href="class_o_n___brep.html">ON_Brep</a> *brep=NULL) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsRational</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeRational</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeNonRational</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>CVCount</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>CVCount</b> (int dir) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Order</b> (int dir) const</td></tr>
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const double *&#160;</td><td class="memItemRight" valign="bottom"><b>Knot</b> (int dir) const</td></tr>
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<a class="el" href="structtag_o_n__3dex.html">ON_3dex</a>&#160;</td><td class="memItemRight" valign="bottom"><b>MaxCVIndex</b> () const</td></tr>
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const double *&#160;</td><td class="memItemRight" valign="bottom"><b>CV</b> (<a class="el" href="structtag_o_n__3dex.html">ON_3dex</a>) const</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>Weight</b> (<a class="el" href="structtag_o_n__3dex.html">ON_3dex</a>) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>AddControlLocalizer</b> (double support_distance, double falloff_distance)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>AddSphereLocalizer</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> center, double support_distance, double falloff_distance)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>AddCylinderLocalizer</b> (<a class="el" href="class_o_n___line.html">ON_Line</a> axis, double support_distance, double falloff_distance)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>AddBoxLocalizer</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> bbox, double support_distance, double falloff_distance)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>AddPlaneLocalizer</b> (const <a class="el" href="class_o_n___plane.html">ON_Plane</a> &amp;plane, double support_distance, double falloff_distance)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>AddConvexPolygonLocalizer</b> (const <a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="class_o_n___plane.html">ON_Plane</a> &gt; &amp;planes, double support_distance, double falloff_distance)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetCageMorph</b> (class <a class="el" href="class_o_n___cage_morph.html">ON_CageMorph</a> &amp;cage_morph) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsIdentity</b> (const <a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;bbox) const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___geometry"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___geometry')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td></tr>
<tr class="memitem:adcb6cfe331ab91007357615da41ef52c inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top"><a id="adcb6cfe331ab91007357615da41ef52c"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Geometry</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><b>BoundingBox</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;bbox, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_min, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_max, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double sin_angle, double cos_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double rotation_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Translate</b> (const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;translation_vector)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Scale</b> (double scale_factor)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsDeformable</b> () const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeDeformable</b> ()</td></tr>
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virtual ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SwapCoordinates</b> (int i, int j)</td></tr>
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virtual ON_COMPONENT_INDEX&#160;</td><td class="memItemRight" valign="bottom"><b>ComponentIndex</b> () const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>EvaluatePoint</b> (const class <a class="el" href="class_o_n___obj_ref.html">ON_ObjRef</a> &amp;objref, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;P) const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___object.html">ON_Object</a></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *src)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Object</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsKindOf</b> (const <a class="el" href="class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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virtual ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><b>DataCRC</b> (ON__UINT32 current_remainder) const</td></tr>
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virtual <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>ModelObjectId</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserString</b> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserStrings</b> (int count, const <a class="el" href="class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserString</b> (const wchar_t *key, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStrings</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStringKeys</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>UserStringCount</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>AttachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>DetachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserData</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>PurgeUserData</b> ()</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FirstUserData</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUserData</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MoveUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 属性</h2></td></tr>
<tr class="memitem:a08f9ca4dd10b6667be700215fb9664b3"><td class="memItemLeft" align="right" valign="top"><a id="a08f9ca4dd10b6667be700215fb9664b3"></a>
int&#160;</td><td class="memItemRight" valign="bottom"><b>m_varient</b></td></tr>
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<a class="el" href="class_o_n___nurbs_curve.html">ON_NurbsCurve</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_nurbs_curve0</b></td></tr>
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<a class="el" href="class_o_n___nurbs_curve.html">ON_NurbsCurve</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_nurbs_curve</b></td></tr>
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<a class="el" href="class_o_n___interval.html">ON_Interval</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_nurbs_curve_domain</b></td></tr>
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<a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_nurbs_surface0</b></td></tr>
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